AI Insights · Timothy · April 2022
Top 5 3D Cartoon Games on iOS in Oman: Q1 2022
Discover the performance trends for the top 5 3D cartoon games on iOS in Oman during Q1 2022, with insights into weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 3D cartoon games on the iOS platform in Oman. Here’s a detailed look at their performance based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS exhibited fluctuations in its weekly revenue, peaking at approximately $285 in the last week of March. Weekly downloads for the game showed a general decline from a high of around 2.1K in late January to about 1.6K by the end of the quarter. The weekly active users slightly decreased from 33.8K in late December to around 34.7K in the last week of March.
Fishdom by Playrix experienced a steady weekly revenue, with the highest value reaching around $1.1K in early March. The game saw a notable increase in weekly downloads, starting from 559 in late December and climbing to about 1.6K by the end of March. Active users also showed a positive trend, growing from 1.6K in late December to 2.8K in the last week of March.
Homescapes, another title from Playrix, had a relatively stable weekly revenue, peaking at approximately $1.4K in late January. The game’s weekly downloads increased early in the quarter, reaching a peak of around 1.1K in early February before stabilizing at about 907 by the end of March. Active user numbers remained consistent, fluctuating between 6.2K and 6.5K throughout the quarter.
Township, also from Playrix, showed variability in its weekly revenue, with a peak of around $1.1K in early February. The game’s downloads saw a significant spike early in the quarter, reaching approximately 1.4K in mid-January, and then settled around 532 by the end of March. The active users count remained relatively stable, ranging from 4.2K to 5.2K.
Rec Room: Play with Friends by Rec Room Inc recorded minimal revenue, with the highest weekly value being $110 in mid-February. Downloads showed an early peak of around 1.2K in late January, gradually declining to about 374 by the end of the quarter. The game’s active users exhibited growth early on, reaching 1.6K in late January before tapering off to around 773 by the end of March.
This data from Sensor Tower highlights the dynamic nature of the mobile gaming market in Oman. For more detailed insights, visit Sensor Tower.